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Real rivals. Ridiculous angles.

One spin.
Three shots.
All nerve.

A tiny set of controls. A very big showdown. Take on real players in 1v1 or team up in 2v2. Find your angle. Make your three bullets count.

For iPhone · App Store link pending

Try the angle below
iPhone and browser players share the same online arena.
STARRY FIGHT / TEAM EDITION
YOUR TEAM2v2THE RIVALS
Real players only.
4players.
no backup bots.

Actual arena artwork · Illustrated preview, not a live match

1v1 / 2v2Real-player online battles
3 bulletsEvery shot is a decision
15 arenasRandom online rotation
First to 2Rounds win the showdown

A little warm-up

Two buttons.
Every possible angle.

Your runner handles the running. You handle the moment. Get a feel for the 360 aim right here—then meet moving rivals in the full game.

Learn the rules

In a real showdown, targets move, cover breaks, and two round wins take the match.

TRY THE ANGLEINTERACTIVE AIM PREVIEW
THE TARGETYOUR ANGLE
3 / 3 SHOTS
Spin the aim. Fire when it points at the mint target.

Stationary target · simplified demo, not a live match · nothing is saved

Pick your kind of pressure

A rivalry for one.
A showdown for four.

No account sign-up. No skins to buy. No bots filling online queues. Just you, your timing, and real people on the other side.

HEAD TO HEAD1v1
  • 2 real players
  • First to two
  • 15 arenas

You. A rival. No excuses.

Read the bounce, watch the cover, and wait for your opening. A hit takes the round. Win two and the match is yours.

Take your shot
TEAM CROSSFIRE2v2
  • 4 real players
  • 40% larger dimensions
  • No friendly fire

More room. More rivalry.

A randomly assigned teammate, two rivals, and arenas 40% wider and taller. Longer lanes. Spaced cover. Eliminate both rivals to take the round.

Enter the team arena

2v2 waits for four real players. Teammates can’t hit each other. Knocked out? Watch your ally until the next round.

Easy to learn. Hard to keep your cool.

Less thumb work.
More instinct.

The full rules
01

Let the arena do the running.

Your runner moves and bounces automatically. Different speeds every round keep you reading the next opening. No joystick. No jumping.

You bring the timing.
02

Spin. Line it up. Fire.

360 spins your aim through every angle. Commit when it lines up. A spinning hit follows normal round rules—not an instant match win.

Two controls. Plenty of nerve.
03

Make all three shots count.

Cover blocks a shot and breaks for everyone. Spend your last bullet without clearing your rivals and you’re out. Win two rounds to win the match.

Every new round resets the cover and ammo.

Never the same old angle

Fifteen worlds.
Countless openings.

Stars, slopes, frowns, and suspicious planets. Fifteen arenas rotate online, each with a larger team edition and cover designed for crossfire.

Arena mode
BIGGER WORLDS. LONGER LANES.
2v2 / 15 OF 15

starry fight

Eight midnight stars. Open team sightlines.

Choose an arena preview

Illustrations use the game’s actual arena layouts. Online matches pick an arena at random. All sixteen originals—including That Way—remain in offline practice.

No pressure. Just practice.

Your first spin
starts here.

The guided tutorial walks you through bounces, bullets, breakable cover, and your first 360. Then take the Practice Range at your own pace.

Open the Practice Range Local bot play. No online scores. Replay whenever you like.
BEST OF THREE

Learn to close it out.

Three bullets each. First to two rounds. Choose from all sixteen original arenas or let Random surprise you.

INFINITE SHOTS

Keep the angles coming.

Unlimited ammo and endless hit tallies. Every third player shot brings fresh speeds and restores the cover.

Before you take your shot

Good questions.
Straight answers.

Help & troubleshooting
Are online opponents really people?

Yes. 1v1 needs two real guests; 2v2 needs four. Matchmaking waits for people and never fills a quiet queue with bots. The tutorial and Practice Range are the only bot modes.

Can iPhone and browser players play together?

Yes. They share mode-specific online queues. Everyone should choose the same mode and use the latest version for enlarged 2v2 arenas. This version has no private-room codes or guaranteed friend pairing.

How do teams and knockouts work?

The service assigns a random teammate. Allies share a lane with staggered starts, and there is no friendly fire. A hit knocks out a rival. Empty ammo knocks you out if rivals remain. Clear both rivals to win the round; win two rounds to take the match. Knocked-out players spectate until everyone revives next round.

Do I need an account or have to buy anything?

There is no account sign-up, store, paid skins, ads, or chat in this version. Online play uses a generated guest identity. See the privacy policy for the guest and match data needed to run the game.

Can I learn without going online?

Absolutely. Start with the local guided tutorial, then choose Best of Three or Infinite Shots in the Practice Range. Both use a bot, stay separate from matchmaking, and never send practice scores to the cloud.

360 Sniper Showdown app icon

Your next rivalry starts here

Find your angle.
Own the moment.

Bring your timing. Leave the joystick.

App Store listing link pending. The download button is a placeholder until the verified listing is available. The browser game is playable now.