You. A rival. No excuses.
Read the bounce, watch the cover, and wait for your opening. A hit takes the round. Win two and the match is yours.
Take your shotReal rivals. Ridiculous angles.
A tiny set of controls. A very big showdown. Take on real players in 1v1 or team up in 2v2. Find your angle. Make your three bullets count.
For iPhone · App Store link pending
Try the angle belowActual arena artwork · Illustrated preview, not a live match
A little warm-up
Your runner handles the running. You handle the moment. Get a feel for the 360 aim right here—then meet moving rivals in the full game.
Learn the rulesIn a real showdown, targets move, cover breaks, and two round wins take the match.
Stationary target · simplified demo, not a live match · nothing is saved
Pick your kind of pressure
No account sign-up. No skins to buy. No bots filling online queues. Just you, your timing, and real people on the other side.
Read the bounce, watch the cover, and wait for your opening. A hit takes the round. Win two and the match is yours.
Take your shotA randomly assigned teammate, two rivals, and arenas 40% wider and taller. Longer lanes. Spaced cover. Eliminate both rivals to take the round.
Enter the team arena2v2 waits for four real players. Teammates can’t hit each other. Knocked out? Watch your ally until the next round.
Easy to learn. Hard to keep your cool.
Your runner moves and bounces automatically. Different speeds every round keep you reading the next opening. No joystick. No jumping.
You bring the timing.360 spins your aim through every angle. Commit when it lines up. A spinning hit follows normal round rules—not an instant match win.
Two controls. Plenty of nerve.Cover blocks a shot and breaks for everyone. Spend your last bullet without clearing your rivals and you’re out. Win two rounds to win the match.
Every new round resets the cover and ammo.Never the same old angle
Stars, slopes, frowns, and suspicious planets. Fifteen arenas rotate online, each with a larger team edition and cover designed for crossfire.
Eight midnight stars. Open team sightlines.
Illustrations use the game’s actual arena layouts. Online matches pick an arena at random. All sixteen originals—including That Way—remain in offline practice.
No pressure. Just practice.
The guided tutorial walks you through bounces, bullets, breakable cover, and your first 360. Then take the Practice Range at your own pace.
Open the Practice Range Local bot play. No online scores. Replay whenever you like.Yes. 1v1 needs two real guests; 2v2 needs four. Matchmaking waits for people and never fills a quiet queue with bots. The tutorial and Practice Range are the only bot modes.
Yes. They share mode-specific online queues. Everyone should choose the same mode and use the latest version for enlarged 2v2 arenas. This version has no private-room codes or guaranteed friend pairing.
The service assigns a random teammate. Allies share a lane with staggered starts, and there is no friendly fire. A hit knocks out a rival. Empty ammo knocks you out if rivals remain. Clear both rivals to win the round; win two rounds to take the match. Knocked-out players spectate until everyone revives next round.
There is no account sign-up, store, paid skins, ads, or chat in this version. Online play uses a generated guest identity. See the privacy policy for the guest and match data needed to run the game.
Absolutely. Start with the local guided tutorial, then choose Best of Three or Infinite Shots in the Practice Range. Both use a bot, stay separate from matchmaking, and never send practice scores to the cloud.
Your next rivalry starts here
Bring your timing. Leave the joystick.
App Store listing link pending. The download button is a placeholder until the verified listing is available. The browser game is playable now.